All case studies

Vita+

A wellness app that makes daily mood and habit logging quick enough to keep up.

Problem
Logging wellness takes too many steps, so people give up.
Solution
One-screen logging, a calendar overview and a quick diary.
Role
UX researcher, UI designer, UI developer
Tools
Figma, Android Studio, Claude
Timeline
Sept – Dec 2025 (3 months)

Research

Why do people give up on wellness tracking?

Competitor analysis

I reviewed Bearable and Daylio. Both needed several steps to log even simple information, which adds friction to a task people repeat every day.

  • Insight

    People need a faster way to see and record their wellness data.

  • Direction

    A calendar overview, one combined wellness editor and a simpler diary.

Design

Six wireframes mapped the four core areas before any code: overview, editor, calendar and diary.

  • Monthly overview
  • Food detail
  • Calendar
  • Wellness editor
  • Diary
  • Diary entry

Build

A working Android prototype, built to compare design choices.

Two ways to navigate, two colour modes

I built the diary, wellness logging and navigation flows in Android Studio. Each flow worked with buttons or gestures, in light or dark mode, so the study could compare them head to head.

The recording walks through the finished prototype: checking in, logging a diary entry, and signing in.

Testing

Does navigation style or colour mode change how well people log their day?

Study design

8 participants completed both tasks under all four conditions: gesture or button navigation, in light or dark mode. Each round used different content, shown in the table.

Tasks

  1. Step 1: Write a diary entry

    From home, open the diary, write the given message, set today’s date, save and return.

  2. Step 2: Log a wellness check

    From home, open the calendar, pick today, enter the given wellness details, save and return.

Results

Buttons for precision, gestures for expression, light mode for reading.

A hybrid design

Buttons worked best for structured input. Gestures felt natural for journaling and sliders. Light mode won on readability.

The final app uses buttons for accuracy and gestures for expressive actions.

What participants said

It felt as if I was flipping a page.

P6, on diary gestures

Learning outcomes

  • Test the interaction, not just the screens

    Comparing gestures with buttons showed each one suits a different kind of task. A single design would have hidden that.

  • Preference can outweigh efficiency

    Dark mode saved battery, but people chose light mode because it was easier to read. I designed for what they actually preferred.

  • Building it sharpened the design

    Developing the prototype in Android Studio made me define every state and transition, not just how each screen looks.